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82 posts tagged with "Spatial Computing"

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🟣 SC

For Google, the AI boom's arrival is perfectly timed for an AR revival. Internally, the company has been consolidating efforts to move faster, hoping to spark partnerships for a range of head-worn devices. At the same time, it faces an uphill battle in convincing customers, partners, and employees that it's prepared to make it work. Internally, Google teams are heavily focused on Android XR, a new software that Google hopes hardware partners will want to build devices on.

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🟣 SC

Journalists keep asking me the same question these days: What’s the difference between Spatial Computing and Mixed Reality? As soon as I answer, it triggers even more questions about the language of immersive media and the various phrases in use today. To reduce confusion, I believe it’s helpful to review the history and perceptual meaning of core language.

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🟣 SC

Why the term Metaverse took hold, specifically, is an unknowable question. “Cyberspace” seems to have been left behind — probably because it was too commonly used to skeuomorphically describe where online “things” “resided” in the 1990s — while the “Matrix” was likely impaired by the blockbuster success of the film of the same name. Maybe the “Grid” was too similar to other already-popular terms such as the “power grid.” Virtual reality never really went away, which is problem number one, but it was also too firmly associated with hardware, problem two, and those products were typically considered flops and “uncool.” Three strikes. VR-adjacent terms, such as AR, the newer MR, and newest XR, brought their own taxonomy problems and, in an inversion of VR’s problem, lacked products that would have given consumers an intuitive understanding of one versus another.

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The mixed reality headsets with video passthrough — which allow you to see through a goggles screen to the outside world — don’t have as severe a problem when it comes to motion sickness, according to a qualitative study by Stanford University‘s Jeremy Bailenson and ten other researchers. But it can still cause visual impacts and some simulator sickness.

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🟣 SC

Sony Corporation announced development of an immersive spatial content creation system, which includes an XR head-mounted display equipped with high-quality 4K OLED Microdisplays*2 and video see-through function, and a pair of controllers optimized for intuitive interaction with 3D objects and precise pointing. The system is aimed at supporting creators in sophisticated 3D content creation.

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🟣 SC

Sometimes, you need extra display space, but you don’t have space for an extra display. Folks who get work done while flying on a business trip or while traveling on public transit, for example, could use a second screen for multitasking, but typically don’t have the elbow room to juggle more than a laptop. Perhaps you’d like to spend more time in the family room, but someone else in your household always claims the big screen. Or maybe there are moments when you need to work privately, as when you’re reading through confidential business materials while working at a local coffee shop.

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