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68 posts tagged with "spatial computing"

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🟣 SC

XR is in the initial part of a new cycle where mixed reality, spatial mapping and computing, and AI are starting to become always more relevant. But the devices are still bulky, expensive, and full of friction, and this creates an innovation dilemma for people wanting to make a business in immersive realities. Let me explain to you what I mean.

...Talking about the everyday use of XR, a few weeks ago it became viral on social media an experience developed during a hackathon where people could have an AI-powered cooking assistant on the Quest. I found it amazing, it’s absolutely cool that you can have an assistant who can analyze the content of your fridge and suggest to you what to cook and how to do it.

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🟣 SC

Why the term Metaverse took hold, specifically, is an unknowable question. “Cyberspace” seems to have been left behind — probably because it was too commonly used to skeuomorphically describe where online “things” “resided” in the 1990s — while the “Matrix” was likely impaired by the blockbuster success of the film of the same name. Maybe the “Grid” was too similar to other already-popular terms such as the “power grid.” Virtual reality never really went away, which is problem number one, but it was also too firmly associated with hardware, problem two, and those products were typically considered flops and “uncool.” Three strikes. VR-adjacent terms, such as AR, the newer MR, and newest XR, brought their own taxonomy problems and, in an inversion of VR’s problem, lacked products that would have given consumers an intuitive understanding of one versus another.

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🟣 SC

The mixed reality headsets with video passthrough — which allow you to see through a goggles screen to the outside world — don’t have as severe a problem when it comes to motion sickness, according to a qualitative study by Stanford University‘s Jeremy Bailenson and ten other researchers. But it can still cause visual impacts and some simulator sickness.

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🟣 SC

Sony Corporation announced development of an immersive spatial content creation system, which includes an XR head-mounted display equipped with high-quality 4K OLED Microdisplays*2 and video see-through function, and a pair of controllers optimized for intuitive interaction with 3D objects and precise pointing. The system is aimed at supporting creators in sophisticated 3D content creation.

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🟣 SC

Sometimes, you need extra display space, but you don’t have space for an extra display. Folks who get work done while flying on a business trip or while traveling on public transit, for example, could use a second screen for multitasking, but typically don’t have the elbow room to juggle more than a laptop. Perhaps you’d like to spend more time in the family room, but someone else in your household always claims the big screen. Or maybe there are moments when you need to work privately, as when you’re reading through confidential business materials while working at a local coffee shop.

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🟣 SC

The new year is here and some of the tech sector’s biggest announcements are just around the corner. The Consumer Electronics Show (CES) takes place this week, and we will be hearing a lot more about spatial computing and mixed reality from the companies keynoting and exhibiting at one of the tech world’s biggest events.

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🟣 SC

When virtual objects move or interact in a way that feels unnatural, this breaks the sense of realness by creating a visual “hiccup” that sticks out and disrupts the user experience. With MR apps, the seamless and physically accurate blending of virtual and physical objects is paramount for preventing these types of user experience breaks.

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