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80 LevelπŸŒ€ DTech
🟣 SC
80 Level is a global digital content publishing network that connects video game companies, talented individuals, and creative organizations for mutual benefit.
ACMI: Your Museum of Screen CultureπŸŒ€ DTechACMI is your museum of screen culture. Navigate the universe of film, TV, videogames and art with us.
A-Frame🟣 SCA web framework for building 3D/AR/VR experiences, Make 3D worlds with HTML and Entity-Component, On any headset, mobile and desktop.
Allison Rising: An Architectural Fiction, Part 1: HoustonπŸ”˜ Arch
🟠 Des-fi
This is a work of fiction. Names, places, and incidents are either products of the author’s imagination or are used fictitiously.
Apple Design ResourcesπŸ”΄ HCI
πŸŒ€ DTech
🟣 SC
Design apps quickly and accurately by using Sketch, Photoshop, XD templates, guides, and other resources.
Byte MagazineπŸ”΄ HCI
πŸŒ€ DTech
🟣 SC
Byte magazine was a microcomputer magazine, influential in the late 1970s and throughout the 1980s because of its wide-ranging editorial coverage. Whereas many magazines from the mid-1980s had been dedicated to the MS-DOS (PC) platform or the Mac, mostly from a business or home user's perspective, Byte covered developments in the entire field of "small computers and software", and sometimes other computing fields such as supercomputers and high-reliability computing.
Charts: the six attitudes to the futureπŸ”΅ FSHow the six groups from YouGov and the VA museum's future attitudes segmentation responded to each of our ten questions
Clock of the Long NowπŸŒ€ DTech
πŸ”΅ FS
Closer Than We ThinkπŸ”΅ FS
🟠 Des-fi
πŸŒ€ DTech
Visions Of The Future World According To Arthur Radebaugh: Electronic Home Library, Wall-to-Wall Television (Worldwide), Computerized Desk for the Home, Follow-The-Sun House, Office of the Future
Continent IssuesπŸŒ€ DTech
πŸ”΅ FS
continent. was founded in 2011 as an experimental publication and collective. For its first ten years, along with its other collaborative activities, it ran as scholarly-format publication or experimental academic journal, organised as subject specific journal and articles by generous and honoured contributors.
Design Fiction Daily🟠 Des-fiDesign Fiction blog by Dré Labre
Design Fiction: Something and the Something in the Age of the Something (Presentation)🟠 Des-fiJulian Bleecker / 2008
Design Research Works🟠 Des-fiOur mission is to show the world what it can gain from Design Research
Discover visionOS🟣 SCGet ready to design and build an entirely new universe of apps and games for Apple Vision Pro.
Earth 2050 by KasperskyπŸ”΅ FSWelcome to Earth 2050! It’s a site about the future as seen through the eyes of futurologists, scientists, and Internet users from all corners of the globe.
Experimental Realism🟠 Des-fi
πŸ”΅ FS
..what began as a Speculative Spatial Design (SSD) pedagogy has grown into a digital platform for the speculative community including theBOOK, thePROJECT STORE, theLIST and theMENTORING PROGRAMME (ExRe).
Fundamentals of WebXR🟣 SCThis guide provides an overview of what WebXR is and how it works, as well as the preliminary foundation needed to start developing augmented and virtual reality experiences for the web.
Futures Card Games🟠 Des-fi
πŸ”΅ FS
An introductory creative exercise at the beginning of the β€œCross-over workshop week Public Space”, organised by the MAD-faculty and UHasselt.
Future Education and Literacy for Designers (FUEL4Design)🟠 Des-fi
πŸ”΅ FS
It aims at developing knowledge, resources and methods to help young designers designing for complex tomorrows. FUEL4Design builds on an extensive research programme conducted by leading universities and experts in Europe.
Futures: Ideas for a sustainable world by ARUPπŸ”΅ FSBlog about future by ARUP
Futures Canvas🟠 Des-fi
πŸ”΅ FS
Futures Canvas is a digital tool for collaboratively designing maps of possible futures.
Futures Thinking: A Mind-set, not a MethodπŸ”΅ FSDesign practices are becoming increasingly future-focussed, reflecting the complexities of the design challenges that we face. Futures thinking can offer us tools and methods to help with this, but more than that, it might offer us a new way of seeing the world that we design for.
Here’s How People From The Past Imagined The FutureπŸ”΅ FS
πŸŒ€ DTech
How TVs have changed through the decades🟣 SC
πŸŒ€ DTech
by Matthew Wilson, Business Insider
Infinite FuturesπŸ”΅ FSby Dr. Wendy Schultz, This website promotes the exploration of a wide variety of alternative futures: it offers tools, references, personal perspectives, and links tat can help you acquire futures fluency yourself.
Interaction Design FoundationπŸ”΄ HCI
πŸŒ€ DTech
The Interaction Design Foundation is the biggest online design school globally.
Liverpool Science Fiction Studies Online🟑 Sci-fiLiverpool Science Fiction Studies Online combines the internationally-renowned print series Liverpool Science Fiction Texts and Studies and Constellations with the extensive back archive (1959-2004) of the world's first SF journal, Extrapolation.
Looking Glass🟣 SCFounded in 2014, we’re headquartered in Brooklyn, NY with additional operations in Hong Kong. Back in 2018, we launched the world’s first desktop holographic dev kit. In 2020, we launched Looking Glass Portrait, the first personal holographic display. And during the summer of 2022 we announced the world's largest holographic display, the Looking Glass 65" and the first way to share holograms on the internet on our Looking Glass Blocks platform. Yeah, we really love holograms.
Meta for Developers News🟣 SC
MetafutureπŸ”΅ FS
🟠 Des-fi
An educational think tank that explores alternative and preferred futures and the worldviews and myths that underlie them
MIT Reality Hack🟣 SCMIT Reality Hack is a community-run XR hackathon held at MIT co-hosted by a team of community volunteers (alumni, friends, and others) with the Reality Hack Organization 501-c3 and a student org VR/AR@MIT. We all share a common goal: to educate, empower and enable people to be part of the XR industry.
Mona🟣 SCMona's mission is to empower people around the world to create, collect, and share the highest quality immersive experiences on the blockchain, growing the Open Metaverse.
Postphenomenology🟀 PPResources about postphenomenology curated by Stacey O. Irwin, Professor, Millersville University of Pennsylvania, and Robert Rosenberger, Associate Professor, Georgia Institute of Technology.
Primer🟠 Des-fi
πŸ”΅ FS
A framework for crafting futures
Presence Platform by Meta🟣 SCPresence Platform unlocks innovation so you can build the future for how we work, create, connect and play on Meta Quest devices.
Protopia Futures - Framework🟠 Des-fi
πŸ”΅ FS
Within the Protopia Framework, however, we position that there is no singular β€œfuture” trajectory but rather a vast scope of many alternative futures. It is continuously shaped not just by our actions but also by our inactions and our apathy. Hence, we consciously choose to use the plural β€œfutures”, instead of singular β€œfuture”, throughout this text. Our work is always meant to engage the plurality of future possibilities β€” not a singular thread but rather the ever shifting perimeter of the probable, possible, plausible, and, most importantly, desirable.
Protopian Futures🟠 Des-fi
πŸ”΅ FS
A Protopian future was first coined by Kevin Kelly, the co-founder of Wired Magazine, He served as its Executive Editor for its first seven years. Above all protopia is a future better than today β€” but not perfect. Protopain societies are ones which slowly and steadily improve the quality of life of their inhabitants.
Science fiction and its predictions for architecture🟑 Sci-fi
πŸ”˜ Arch
πŸ”΅ FS
The effort to visualize the setting of the plot is often as extensive as the effort put in devising the storyline itself. Hence, when science fiction offers predictions on what the future would be like, it subtly hints to foretell the future of architecture and cities too.
Sci Futures🟑 Sci-fi
πŸ”΅ FS
by Ari Popper, Formerly President, North America at BrainJuicer (System One), Ari came up with the idea of SciFutures in a sci-fi writing class at UCLA. .
SentiersπŸ”΅ FS
πŸŒ€ DTech
A carefully curated weekly newsletter finding signals of change and imagining better futures in technology, society, and culture.
Snapdragon Spaces🟣 SCThe Snapdragon Spacesβ„’ platform empowers developers to unlock the full potential of wearable XR using industry-leading technology, a cross-device SDK, and an open ecosystem.
Solarpunk Futures🟠 Des-fi
πŸ”΅ FS
Solarpunk Futures is a storytelling game where players imagine the pathways to a desirable world from the perspective of a utopian future. Players use a deck of cards to remember Ancestors and work together using Tools and Values to overcome a set of real-world Challenges. Through dialogue and collaborative worldbuilding, collective and visionary narratives emerge of a new society, along with plausible scenarios for how to get there.
Spacetop - The World's First AR Laptop🟣 SCWe are Sightful, a rapidly growing company committed to moving AR beyond the hype and to create solutions that are immediately valuable and intuitive, and an essential part of our working lives. Our first product, Spacetop, is a revolutionary new category of personal computer that takes the traditional laptop and completely reimagines it. Powered by our unique AR operating system, we create a massive virtual workspace that functions as a private, personal and portable home office.
Spatial Computing🟣 SC
Spatial Computing Research at Weill Cornell Medicine🟣 SC
SpeculativeEdu🟠 Des-fiSpeculativeEdu is an educational, project funded by ERASMUS+, the European Union programme for education, training, youth, and sport, with the aim of strengthening speculative design education by collecting and exchanging existing knowledge and experience whilst developing new methods in the field of speculative design.
Strategic Science Fiction Cards🟑 Sci-fiThe perfect tool for anyone interested in connecting the dots between technology and humanity to help prompt futuristic ideas.
Tangible Utopias🟣 SC
πŸ”΅ FS
🟠 Des-fi
Tangible utopias is groundbreaking VR franchise immersing the viewer as a first-person into an Odyssey of potential future city scenarios, inspired by the imagination of children worldwide.
The Design Futures Initiative🟠 Des-fi
πŸ”΅ FS
The Philosophy of Neurologically True Reality (And Sensoryfield Computing)🟣 SCby Rony Abovitz, the founder of Magic Leap
The Thing From The FutureπŸ”΅ FS
🟠 Des-fi
The Thing From The Future is an award-winning imagination game by Situation Lab that challenges players to collaboratively and competitively describe objects from a range of alternative futures.
Three.js🟣 SCThree.js is a 3D library that tries to make it as easy as possible to get 3D content on a webpage.
Using Futures Thinking for a more impactful UX strategyπŸ”΅ FSThe practice of UX research is evolving. While traditional user research is great at evaluating what’s already been done, it is terrible at helping us imagine what future opportunities or possibilities could be. Hindsight becomes 20/20, and foresight becomes blurry at best.
Time's UpπŸ”΅ FS
🟠 Des-fi
Time's Up investigates the possibilities of haptic interactive human scale immersive environments. As a laboratory for the composition of experimental situations, we create narrative spaces, especially in the context of constructing experiential models of possible futures and building physical narratives that explore contemporary and emerging sociopolitical issues.
Time Search🟠 Des-fi
πŸ”΅ FS
I am TimeSearch, a future news search service that envisions a sustainable and thriving future through the lens of emerging technologies and social change.
Virtual Design Fiction Walkshop in Gather Town🟠 Des-fi
πŸ”˜ Arch
Workshop, 2021
Volograms🟣 SCOur mission is to bring reality capture closer to everyone, making content creation for AR and VR as simple as recording a video.
VR/AR Fundamentals🟣 SCA series of six weekly pieces on Virtual Reality and Augmented Reality β€œfundamentals” by Michael Naimark.
World's FairπŸ”΅ FSWe believe that the future can be incredible for everyone β€” if we build it. The World's Fair Co. is a non-profit startup on a mission to inspire hope for this future by building the next great World's Fair.
YarΔ±n Γ‡ok GeΓ§πŸ”˜ Arch
πŸ”΅ FS
A catalog project focused on climate crisis, sustainabilitym, and natural disasters by Yapı Kataloğu
XR Prototyping🟣 SCby Mark Billinghurst